For my final 3D project for the school year I decided to build the place where Nova lives: Nova’s Treehouse! A stylized treehouse inspired by Adventure Time and the Legend of Zelda.
I wanted to use this project to get better and faster at modelling and texturing. All assets were made in Maya, detailed in Zbrush, textured in Substance Painter, and assembled/rendered in Unreal Engine. I also explored the camera and animation capabilities of Unreal and rendered out a short montage video.
Check out my website for more images and works!
jessemarofke.com
Nova's Hideout | 3D Modular Level
Montage Video