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Alien Angel | Concept Sculpt and Texture Practice

Creature concept sculpt created from scratch (no sketching).
I wanted to try sculpting a creature quickly in Zbrush, and test texturing the decimated mesh. Also, I wanted to try to learn Blender 2.8, so I used this model to experiment with the different renderers, and get used to the controls.

Alien Angel on Sketchfab

Alien Angel | Wide Shot Turnaround

Alien Angel | Close Up Turnaround

Early render test in Cycles

Early render test in Cycles

Early render test in Eevee

Early render test in Eevee

Test Render in Arnold

Test Render in Arnold

Concept Sculpt | CU Zbrush Turnaround

Concept Sculpt | WS Zbrush Turnaround

UV Layout in Maya

UV Layout in Maya

Material nodes in Blender

Material nodes in Blender