Compositing study done for an assignment.
The goal was to take a modular set provided by the instructor (Matthew Broeska) and texture, light, render, and composite a single frame based on a reference image.
I decided to take a spin on 2001: A Space Odyssey and mix it with some Fallout reference (since I made a little Protectron awhile back).
Material creation was done using Maya with V-Ray materials and tileable textures made in Substance Painter. Final comp was done in Photoshop.
Thanks Jeremy Birn at http://3drender.com/ for modular assets.