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FFTA2 Pub | 3D Modular Level Interior

Personal project done for an assignment a few months ago.
I wanted to take a more realistic take on the Pub in Final Fantasy Tactics Advance 2 (GBA game).
FFTA is one of my favourite series and I've been wanted to do a project based on the game for a long time.

Everything was made from scratch in Maya, Substance Painter/Designer, Photoshop, and rendered in Unreal Engine.
At the time, I was still earning Substance Designer

FFTA2 Pub | 3D Modular Level Interior

Scene Construction

Scene Construction

Wireframe in Unreal

Wireframe in Unreal

Unlit View

Unlit View

Lighting and Fog Effects Only

Lighting and Fog Effects Only

Modular set. Separated section is to show how the combined mesh was created.

Modular set. Separated section is to show how the combined mesh was created.

Various other assets created in Maya.

Various other assets created in Maya.